This can potentially be improved, but this is currently how it works.Ĭonfiguration Player is then teleported after the COUNTdown. If both are enabled, it will deduct money where it can if it can. Player receives a notification: "Cooldown for home bypassed by paying 5"ĥ is deducted from the player's balance in whichever plugin has been configured. Player enters chat command /home 1 AGAIN. Run again to pay 5 for bypass." (5 is the amount set by the admin for /home) Player receives a notification: "Currently in cooldown for home for another 123 seconds. If either of these is enabled - see configuration below - here is an example of what will happen for the player:Īs it turns out, they had already run this command within the last 5 minutes, and that is the admin setting for cooldown on /home. Users will immediately be able to use their homes from the old plugin.īypassing cooldowns when using Economics or ServerRewardsĪs of version 1.3.4, Economics and ServerRewards can be used to bypass cooldown timers for the various commands. tpadmin import n y - Import data from NTeleportationHome.json. tpadmin import r - Show data available for import from RTeleportationHome.json (No actual import) Otherwise, it will show the data in chat so you can evaluate correctness, data presence, etc.) to the end of the command, it will actually do the import. This file must be present in your oxide/data folder from previous use of the other plugins. If you specify r, it will select the RTeleporationHome.json file (and NTeleportationHome.json for n). Note that the tunnel locations are limited to bunker locations at this time and are no longer associated with other monuments by name. tunnel NAME OF TUNNEL - Teleport to a tunnel entrance tunnel - List available tunnel entrances tpadmin import - Import data from R/NTeleportation (homes only) tpadmin pinfo - Show current player info (cooldown timers and home counts) tpadmin info - Show current global config flags tpadmin debug - Enable/disable extra debug (alters config Option debug only during runtime) Will reset outpost and bandit locations as well (normally should run at wipe). tpadmin wipe - Wipe ALL homes and town, etc. tpadmin - Parent admin command to be run with one of the following subcommands: tpb - Takes you back to your previous location (alternate) /tp SRCPLAYER, TARGETPLAYER - Teleport to player, telport a player to another player or yourself, depending on permissions. tp x,y,z or /tp x,z - Teleport to coordinates outpost set - Sets outpost at the current location bandit set - Sets bandit at the current location town set - Sets town at the current location homeg - Show a GUI listing user homes (currently only for the current user). home NAME - Teleports you to your home with that NAME. home remove NAME - Removes the home named NAME home set NAME - Sets a home at player's current location home list OTHERPLAYER will show a list of that player's currently set homes (Based on Friends, Clans, or Teams membership). home or /home list will show your currently set home names, locations, and last used time. sethome NAME is an alias for /home set NAME. Uses Friends, Clans, Rust teams, RustIO, GridAPI, NoEscape, Vanish. You may also import your user homes from those plugins (see below). A lot of the familiar commands from older teleport plugins are still there, with some exceptions.
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